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octopus58
I am a multimedia developer making music, games, and art! I founded MGFlow58. At the moment I am working on ME-OS and Guppy's Quest. I read my DM's very often so if you have any questions feel free to send!
I speak English and Russian Fluently

Michael @octopus58

Programmer/Artist

Canada (GTA)/Israel

Joined on 1/9/12

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I made a ME-OS Games and Programs Montage! And other updates :)

Posted by octopus58 - September 2nd, 2024


Let me start by showing off this quick montage for our operating system simulation game, ME-OS!


I hope the parts don't go by too fast, it's just that there is so much to show (I couldn't even put everything in to be honest haha) and I want to make sure everyone gets to see something they like before they look away! Another thing about the way I structured the montage, is I tried to give somewhat priority focus on the "bigger" games and apps opposed to the smaller or jokey ones, as I don't want it to look like just a minigame collection or something (even though we definitely have a lot of minigames). Oh and if you liked this montage, make sure to join our Discord since that's currently where we post the most about the game, and a lot of other fun stuff too!


And now on to other stuff

If you'd like to know how the game is going, it's generally going pretty good! I've been adding new content, and @spicycoffee has been working on some more assets for the game including the potential UI/UX improvements. I can show some sneak peaks of what's happening lately! For example, I am currently working on the next Zelomedia Splash (flash game spoof/parody collection) game (I plan to make a few for the coming update) which is a spoof of some club hitting flash games I played as a kid. Do you think you know the reference to this one specifically?

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This is still very work in progress by the way, so keep in mind that some things will change when this is finished! I also was working on some fun commands and revisions to certain objects from other games to make them less error prone outside of their default environment. For example, here's Jump Wars Pico being spawned into Royal Squared Color and then camera focused!

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You could spawn things for a long time already, but a few things to note:

  • Shortcut paths were added, meaning that something like |jwchars| resolves to E/GameFiles/JW/Chars . This saves a lot of time typing, and you can get the rest of the shortcut paths by typing 'getshortcutpaths' in the terminal
  • cameratarget is a new command that tries to find if the current scene has a special "retargetable" camera and then tries to focus on a specific object.

There are some other super fun commands, including the ability to change a spawned Jump Wars characters player number dynamically, meaning you can have CPU fights outside of Jump Wars itself! It's weird but so cool.


Probably the biggest change so far though that's being made for this coming update, is not as flashy, but man is it super useful. Take a look:

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You can now switch between fullscreen (priority) applications! For those new to ME-OS, this might not seem like a big change. But it's actually huge!! Switching between priority applications means you can practically crowd your taskbar with whatever you want and pick it up right where you left off. This kind of changes almost everything about how ME-OS can be played, and means that we don't have to rely on windowed applications for this feature anymore (even though we will still be adding a lot of windowed applications in the future, you can have multiple of those at once on the screen!). We wanted to add this feature since the beginning of ME-OS (2018), but couldn't figure out how to do it properly, and now it's finally done.


There's much more stuff that has been going on that I'll show later, but here's the last thing I'll show for now. I completely forgot in 2019 that I took a bunch of pictures for a background pack that never made it into the game! So I quickly fixed that, and now I have a background I remember being really excited to take for a long time finally in the game. It's a reference to something stupid so I'm not sure people will get it, but here is the background called "SnowyEgretbg":

iu_1263063_3988024.webp


The biggest hurdle with development though, as always, is marketing and reach. Honestly I dunno if I said this before but marketing seems just as hard, if not harder than making the game itself. I always have so much energy and excitement towards working on music, code, even art which is hard for me but still; though marketing just seems like some kind of evil maze that's impossible to see the end of lol. We're making this game first and foremost out of passion, so most efforts go towards the content department, but man I gotta get better at getting this game to be seen by other people or something!


Complaining aside, I hope you guys liked what I had to show today! While I have time, I will do my best to check out as much music and art here on NG as I can, as I really wanna get back into using NG more frequently. I just in general seem to only work and sometimes have little breaks, so I don't have much time for almost anything outside of work, but I want to make sure to do a few other things and rating music (and sometimes art) on NG is definitely one of them!


As always, thank you so much for reading up to this point, it means a lot! See you hopefully soon!


-MG


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Comments

Neat!

Thank you very much!

woahg